In this tutorial, we cover a method of simulating rope, knots, and interlinked objects that can be twisted and stretched. This method can be used for all sorts of effects, and is very simple to accomplish in 3ds Max and TyFlow. I'm sure many of you have seen really cool knot animations that artists are making with Cinema 4D or Houdini, so this tutorial shows you how easy and simple it is to set up a similar simulation in TyFlow.
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