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  • Writer's pictureKyle Szostek

Hey everyone! I've decided to create a beginner tutorial for using 3ds Max, which covers the absolute basics. Thus far, the tutorials I've been making cover pretty advanced topics, so for anyone who is totally new to using 3ds Max, this tutorial should get you up-to-speed on using/navigating the interface.

In this crash course, we take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max. We begin with the interface, hotkeys, scene organization, and basic modeling methods. Then, we cover some slightly more advanced animation techniques.

Check out the tutorial on YouTube below:

In the next tutorial, we will cover the Fstorm rendering engine and set up an animated scene from scratch with proper lighting, cameras, and render settings.

If you found this video to be helpful, please leave a comment on the YouTube video, and subscribe to the channel for future tutorials! Also, you can follow me on Instagram for updates to future tutorials and stuff I'm working on.

Thanks for reading!

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  • Writer's pictureKyle Szostek

In this tutorial, we create a domino-like collapse effect using TyFlow and physx operators. This method is very simple, and can be used to create all sorts of destruction effects where objects are applying force to each other. Tyflow is able to process and cache thousands of simulated physx assets in real-time, so it's a lot of fun to experiment and play with. Check out the tutorial below:

I've done a few similar experiments with physx objects, which you can check out under the 3D Art / Experiments page on this website. If you like my work, follow me on Instagram!

If you enjoyed this tutorial, please like and subscribe to the channel on YouTube, and leave a comment! Also, if you have any request for future tutorials, please feel free to reach out. Thanks for watching!

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  • Writer's pictureKyle Szostek

Updated: Oct 14, 2019

Hey everyone! We're back with another tutorial using 3ds Max and TyFlow to create a squishy foam/sand animation. In the tutorial, we cover setting up a simple grain simulation using voxel particles, binding the particles together, and smashing through them with an animated hand. Check out the tutorial here:

ASMR videos are very popular, mostly because they are easy to make. However, when we create digital simulations of them, we have limitless possibilities! You can easily replicate this same voxel simulation on any type of object, which can get really interesting. For instance, you can make a super-complex 3D model of a huge castle, voxelize it, and smash it! We are only limited by our imagination in the digital world. How empowering is that?!

You can download the sample 3ds max file from the Modulatr project below. If you tweak it and make something cool, you can share your branch to the Modulatr project! Check out the link here:

If you liked the tutorial, please like/subscribe to my channel on YouTube, and follow @simulationlab on Instagram for new on future tutorials and future digital art experiments.

Thanks for reading!

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For current tutorials, visit us on YouTube

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