Hey everyone! I've decided to create a beginner tutorial for using 3ds Max, which covers the absolute basics. Thus far, the tutorials I've been making cover pretty advanced topics, so for anyone who is totally new to using 3ds Max, this tutorial should get you up-to-speed on using/navigating the interface.
In this crash course, we take a close look at all of the important interface components that you'll be using frequently when modeling and creating scenes in 3ds Max. We begin with the interface, hotkeys, scene organization, and basic modeling methods. Then, we cover some slightly more advanced animation techniques.
Check out the tutorial on YouTube below:
In the next tutorial, we will cover the Fstorm rendering engine and set up an animated scene from scratch with proper lighting, cameras, and render settings.
If you found this video to be helpful, please leave a comment on the YouTube video, and subscribe to the channel for future tutorials! Also, you can follow me on Instagram for updates to future tutorials and stuff I'm working on.
Thanks for reading!