Creating a bubble animation in 3ds Max can be relatively simple, however, making it look convincing can be a really time-consuming key-framing process. Thankfully, we can employ TyFlow to help us with the physics simulation, and the brand-new modifiers like TyMesher and TyBoolean to help us make our simulation convincing with zero headache!
In the tutorial below, we start from scratch, and set up the simulation step-by-step. This simulation can be achieved using many different methods, but this is just one way that I found to be pretty simple. If you find a different method, be sure to share it in the YouTube comments, or in the Modulatr project! You can also join the TyFlow group on Facebook, where people are sharing all sorts of cool experiments.
Watch the tutorial below, and let me know what you think!
Also, you can download the project files from the tutorial under the Files tab in the Modulatr project here! If you come up with something cool, or develop your own method, you can share it to the Modulatr project as a new branch.
Thanks for reading/watching!