top of page
Search
  • Writer's pictureKyle Szostek

New Tutorial: Particle Transfer with Dynamic Booleans!

In this tutorial, we cover a fun method of transferring particles from within one shape to another using the TyBoolean and TyMesher modifiers in TyFlow. We then use the output mesh as a collider for our TyFlow simulation, and spawn physX-enabled voxel particles within the mesh to get a bead-like effect. This method can be used to create all sorts of interesting and satisfying effects.



If you found this tutorial to be helpful, please LIKE and SUBSCRIBE to my YouTube channel for more upcoming tutorials and videos!


Also, follow me on Instagram for more digital art experiments, and news on up-coming tutorials.


Thanks for watching/reading!

60 views0 comments

Recent Posts

See All
bottom of page